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Thursday, January 2, 2020

Recovered post: The Charms of Weavers


Together with the recovery of old material from outside, I also found material that had never been published because it was in draft form here for a long time.

Connected to my aborted project of the Weaver class, here is a lore post about their "charms": movement-based spells, if you want, although I always wanted to make them much richer than that, and maybe one day I finally will.

This of course makes a lot of references to my World of Cthon setting/cosmology, so a lot of things might sound strange.

I will not comment any further, if not by saying that by hastily publishing the draft, I lost the actual date of drafting. Somewhere around 2015, maybe? Will make sure to record it next time: I got some more of these posts lying around as drafts.

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"Charms of Power were said to have been first discovered by angels.
Angels of Fire and Ice, of Light and Darkness, discovered their own powers encoded directly into the weave, or probably even had a role in their presence.
According to many, usually discredited academics, many wordy tomes of theological matters seemingly speak of the Charms of Powers among Angels, although giving out evidence that the original authors didn't actually know what they were writing about. Despite the conundrum, those scholars claim that the texts still convey a clear description of weaving practiced by angels, when read by someone who has the right knowledge. However flawed this point may be.
What would be a perhaps more interesting question, though, is who would have made the prophetic scribes write about these arcane matters, without even them knowing or understanding them.

Angels from the Monster Manual 2 of D&D 4th edition: elemental powers were commonplace among them.


Charms of Hearts were logically discovered and used first by fey. It is not even known if fey discovered them because of their link with emotions, or if this latter link exists because of a direct natural connection of fey with this aspect of the weave, instead. This latter thesis would surprisingly make more sense, since it would explain why nearly all fey could be classified as embodying one of the Charms of Hearts, and its associated season. Speaking of these associations though, it has actually been the fruit of a conscious work by the fey themselves, to associate these charms with seasons. The further associations with the other charms would have been easy afterwards, and are also believed to be the work of high Fey Court master weavers.


Charms of Making, often named singularly The Charm of Making by those who master all of them, are said to have been discovered by an ancient order of druids who, probably after contact with the fey, associated their own cult of the seasons to their practicing of weaving in the Charms of Hearts with the fey. Apparently, during their learning, they discovered by chance the material-influencing aspects of the weave that corresponded to those which influenced emotions. It is said that in those times, there could only be one Great Druid, and that only one Great Druid held the secret of The Charm of Making for an extremely long time (since a druid that powerful is practically immortal). Then some world-shaking event came to pass, and that legendary powerful spellcaster somehow decided, or was forced to, share his secret with the world. Many versions of this obscure legend exist, but in all of them is implied that only humans could have unlocked the Charms of Making from the weave, for some arcane reason connected with the gods, and thus probably again with angels.


The Charms of Flutters, called like this by the winged fey, were not discovered by them at first. It is said that creatures resembling harpies, and that apparently opposed the fey in distant times and lands, the Sirens, were the first masters of these forceful charms. Legends abound of how they would have woven them so that ancient explorers could reach exotic lands by sailing the sea, and sometimes never return from them, or travel for long before making it home. It is not known why these beings might have acted like this, nor anything is known for sure about their origin, but apparently there was a scheme behind their actions, because through those ancient travelers, a lot of knowledge was spread in the ancient past, to the point that some scholars believe the current civilizations of the world owe to these ancient pioneers, and to the beings that made them travel against their will by weaving the winds of that ancient, arcane world."

"Lookout Dispersal", from Magic: The Gathering's Ixalan expansion. Art by Ryan Yee.

In the Golden Age of the world, dryads were much more diverse, and they were the spawn of the Titan Gods. Only the Forest God's spawns were actually called Dryads, while from different gods came different beings. The Sea Gods spawned the Nereids, the Mountain Gods spawned the Oreads, the Harvest Gods spawned the Alseids, and the Underworld Gods spawned the Lampads. These dryads are said to be the very first to master the art of Weaving. Their connection with the elemental gods and the land have them the ability to see the strands of magic in a way that not even the Gods were able to. Each of them favored different seasons, which back then were not called as such, and were just the typical powers of these god-spawned. The Alseids favored the "Summer" weavings, the Nereids favored the "Spring", the Oreads favored the "Winter", and the Lampads "Autumn". The Dryads were a special case, because by embodying the temperate forests, they became linked to all its seasons. This is why the Dryads were in the end the true saviors of the art: they learned it all, and secluded themselves in the mystical lands of the Forest Gods. So when the great cataclysm ending the Second Age of the world came, and the Forest Gods isolated their realms and closed most of the contacts with the material world, the Dryads remained there and preserved the art.

"Observant Alseid", from Magic: The Gathering's Theros expansion. Art by Todd Lockwood.
Now, in the Third Age, the Dryads have passed on their art, either willingly or not, and many other gifted beings have become Weavers.


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